
The griffen has 1 beak attack with damage table hit 3+ wound -1 rend and D6 damage, and talons with damage table attacks 4+ to hit, 3+ to wound, -1 rend 1 damage. A sword with 4 attacks 3+ to hit 4+ to wound.


He carries a lance with 2 attacks hitting on 3+ wounding on 4+ -1 rend 2 damage (on charge add 1 to wound rolls). With 10 wounds and 4+ save he is a pretty solid leader. The High Elf Prince on Griffon has a damage table for movement and attacks.With only 5 wounds and a 6+ save you need to keep him in the back. So he is a pretty defensive spellcasters. Elemental shield is a range 18 aoe around the wizard that gives him and all allies a 6+ ward save vs regular and mortal wounds. However you still get a wizard that adds 1 to their unbind roll who can cast arcane bolt, mystic shield, and elemental shield. This Archmage is unfortunately not on a horse so he doesn’t get the bonus to movement and attacks.Finally in the shooting phase they can re roll failed save rolls against attacks. With the musician you reroll rolls of 1 when charging and running, and the banner adds 1 to their bravery. On top of that they reroll hit rolls of 1. At 1 wound bravery 7 and 4+ save they are at risk from shooting but in hand to hand they have 2 attacks each hitting and wounding on a 3+, -1 rend and 1 damage.

