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Fallout new vegas plasma pistol
Fallout new vegas plasma pistol












fallout new vegas plasma pistol

the PPK12 and M72 gauss pistol/rifle, but unlike the seperate versions in the classic weapons pack and project nevada Id have them be more normal sized and remove the animated display. Laser and plasma weapons are in high supply in the Mojave wasteland. Of course I'd also add back the real MVPs that are totally missing. 45 Auto Pistol (Fallout New Vegas Honest Hearts) (I recommend hitmans animations). Id also give it a better scope than either classic weapons pack or project nevada, not sure which one's version but one gives it a reflex that has bad glare under certain conditions. I'd have balanced it by giving the Wattz laser pistol, which was a civilian model anyway, lower durability while also giving it some sorta extra gimmick to make it strong but weak and fit as a lower level energy weapon.Įither by making it a continuous beam weapon that can fire a steady beam until empty (IE: laser version of a flamer) or giving it a high rate of semi auto fire and totally removing recoil other than a minimal amount based on gun and energy weapon skill (IE: knowledge in minimizing trigger pull affecting aim).įor the Wattz laser rifle, Id make it higher damage than the Bethesda laser rifle, but a lower rate of fire and lower item health because civilian weapon.














Fallout new vegas plasma pistol